May 28, 2018 on YouTube podcast held the format of an interview with Sergey Galaninym, game developer. Users were free to ask their questions, that's why one of them decided to ask Sergei about the recent the announcement of the game and the situation with S.T.A.L.K.E.R. 2 at all. We remind you that immediately after the announcement it was Sergei Galenkin hinted about the possible release of a new "Stalker" on the engine Unreal Engine.
Now the Galyonkin said that Sergei Grigorovich on his own initiative decided to make the announcement of the development of S.T.A.L.K.E.R. 2, it does not Autovases with anyone. Soon the E3 2018 gaming exhibition will take place, which will be attended by many publishers of the games, which means Grigorovich will be able to take advantage of the results of the rapid reaction of the gaming community to offer some of the publishers to join the team and start publishing the game after its release.
I suspect he decided to announce it because E3 is on the nose — he wants to be like publishers and haggle. And it is better to start trading in advance.
- Sergey Galenkin
He also suggested that the development of the game is at the stage of preparation of "papers", and the programming process has not even started. The very same team of developers of the new "Stalker 2" is a completely new people in the walls of GSC Game World, but already have their own Studio.
Check the words of Sergei Galenkin will be in the near future, the exhibition E3 is held from 12 to 14 June 2018.
Our opinion is at odds with the voiced soap Sergei, because we think that the development process (at any stage, even preparatory) game Stalker 2 was launched in late 2014 or early 2015, because it was then that Sergey Grigorovich already knew (and that's for sure) that the Studio in the future will develop the game. In addition, Sergey on his experience gained in the development of the game S.T.A.L.K.E.R. 2.: The shadow of Chernobyl already knows that it is not necessary to announce the output of what is not ready even for a percentage.
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